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Candidate

Male, 37 years, born on 12 August 1987

Not looking for a job

Cyprus, I want to relocate (Other regions), prepared for business trips

Lead/Sr. Unity 3D Developer

Specializations:
  • Programmer, developer

Employment: full time

Work schedule: full day

Work experience 17 years 9 months

January 2015currently
10 years 4 months
Jet Whales
CTO/Lead Unity Developer
Working with C# and unity3d js. Every day working with: + Cg/HLSL shaders. + Editor extensions. + uGUI components and extending exist. + Scene extensions. Mushroom Wars 2 (Previous version: https://play.google.com/store/apps/details?id=com.creatstudio.mushroomwars) Starts at 1 january 2015 Developing period: since now. Role: Team lead, client side, multiplayer + 3 client programmers + 1 server programmer. Platforms: iOS/Android/Windows/Linux/Mac/PS4/XBOXONE ME.ECS Open-source project (MIT) https://github.com/chromealex/ecs ME.ECS - it's ECS implementation for Unity Engine with full state automatic rollbacks. In general ME.ECS should be used for multiplayer real-time strategy games games because of Network support out of the box with automatic rollbacks. Unity UI Windows Open-source project (MIT) https://github.com/chromealex/Unity3d.UI.Windows It's project for Unity developers who wants build advanced UI in their projects and be available to connect social services, analytics (with heatmaps), developer tools and other without headache. System based on ui components reusing and have Screen->Layout->Component model. Other open-source projects: https://github.com/chromealex/Unity.iOS.OnDemand https://github.com/chromealex/ME.Macros
June 2017May 2018
1 year
Crytivo Games

USA, www.crytivogames.com/

Senior Unity Developer
The Universim https://theuniversim.com/ Developing period: Since Now Starts at June 2017 Role: Client side Developing main core of the game such as Generation, AI, Pathfinding, Effects
March 2017August 2017
6 months

Saint Petersburg, comongames.ru

Unity3D Developer/Consultancy
Piecework THE UNCERTAIN: EPISODE 1 http://theuncertaingame.ru/ Developing period: 6 months Starts at March 2015 Role: Client side Refactoring code/assets iOS platform to be ready for publishment
July 2015September 2015
3 months

Saint Petersburg, www.nival.com

IT, System Integration, Internet... Show more

Unity3D Developer/Consultancy
Piecework Blitzkrieg 3 http://en.blitzkrieg.com Developing period: 2 months Starts at July 2015 Role: Client side, Migrating from Unity 4.6 to Unity 5. Refactoring: - AssetBundle system - 80% of shaders - Some scripts and editor tools Consulting: - Shaders - UI - Fog of War
February 2012February 2015
3 years 1 month
i-Free / Motion Entertainment

Saint Petersburg, me-games.com

IT, System Integration, Internet... Show more

Lead Unity3D Developer
I have fully completed projects: Road Smash 2 https://play.google.com/store/apps/details?id=com.creativemobile.roadsmash.two&hl=ru Developing period: 4 months Starts at october 2014 Role: Team lead, Client side (100%) + 1 server side programmer. Platforms: iOS/Android Road Smash https://play.google.com/store/apps/details?id=com.creativemobile.roadsmash&hl=ru Developing period: 6 months Starts at march 2014 Today it has nearby 40 million downloads Role: Team lead, Client side (100%) + 1 server side programmer. Platforms: iOS/Android First Wood War https://play.google.com/store/apps/details?id=com.motion.firstwoodwar.strategy.castle.tower.defense&hl=ru https://itunes.apple.com/us/app/first-wood-war-strategy-epic/id590218521?mt=8 Developing period: 8 months Starts at june 2012 Role: Client/Server side, multiplayer, no other programmers. Platforms: iOS/Android Used technologies: Unity3D/C#/UnityJS Hands-on: C++/Objective-C/Java (For unity3d plugins only) I really like to do UI in projects and like to write C# UI Objects to communicate with. Also like to improve my skills in AI systems.
March 2012August 2013
1 year 6 months
Mind Meal

Saint Petersburg, www.mindmeal.ru

IT, System Integration, Internet... Show more

Unity3D Developer/Consultancy
Final Desire (MOBA-style game) Developing period: 2 years Starts at March 2012 Role: Team Management Grew three-person team: 2 client-side Unity3D programmers 1 server-side C# programmer Took an active part in development research, technologies usage and UI programming. Responsible for the technical side of the project. Participate in meetings, planning development. Connect technical and art departments.
February 2012August 2012
7 months
Grafis Lab

Saint Petersburg, grafislab.ru

Unity3D Developer
Bomb Fighters iOS: https://itunes.apple.com/us/app/bomb-fighters-multiplayer/id527555616?l=es&mt=8 Starts at 1 February 2012 Developing period: 6 months Role: Client side, real-time multiplayer + server side. Platforms: iOS
August 2011February 2012
7 months
Automated Intelligence Systems

Saint Petersburg, www.aintsys.com

Educational Institutions... Show more

Lead Front-end Developer
Responsible for Product Design and Front-End Development Responsibilities include Front-end web development on currently active projects, performing day to day front-end production Team included 3 people includes me. Environment and technologies: Javascript/AJAX/JQUERY/Web-sockets/Flash-sockets
November 2010August 2011
10 months
Lenvendo LLC

Saint Petersburg

IT, System Integration, Internet... Show more

Front-end/Back-end developer
Projects development under the company's needs. Handle all projects from start to finish, including administrative aspects Specific aspects of the design process involve general planning, interface and navigational design, development of interactive forms Design and develop prototype designs into fully functional Mentored co-workers increasing the efficiency and technical know-how of the entire technology team Played a leading role in such projects as: http://job.svyaznoy.ru/ http://bank.bfa.ru/ http://europa-mebel.ru/ http://www.gazprombank.ru/ Took an active part in http://www.rovaniemi.cn/ http://www.echomsk.spb.ru/ http://souzconsult.ru/
August 2008November 2010
2 years 4 months
"Antol Auto" LLC

Saint Petersburg

IT, System Integration, Internet... Show more

Lead Front-End Developer
"Antol Auto" LLC Project: http://twimp.ru twimp.ru - the website builder. Pros for the companies: ability to create online stores without charge and no special technical knowledge, Pros for the users: opportunity to create websites quickly and efficiently. Environment and technologies: AJAX/JavaScript/HTML/CSS/PHP/MySQL
August 2007August 2008
1 year 1 month
"Web-Discovery" LLC

Saint Petersburg

IT, System Integration, Internet... Show more

Front-end/back-end developer
Design and develop web sites from start to finish Utilize expertise in front-end development technologies such as HTML, XHTML, CSS, JavaScript and flash to enhance interactivity Responsibilities included website design & development, as well as interaction with clients

Skills

Skill proficiency levels
Unity3d
Unity
C#
JavaScript
Ajax
PHP
Unity editor extensions
Multiplayer
AI Systems
UI
Git
SVN
jQuery
HTML
CSS
MySQL
CSS3

About me

My current open-source project (ECS): https://github.com/chromealex/ecs My code style: https://github.com/chromealex/Unity3d.UI.Windows/wiki/Code-Style-EN I have an open-source project on github (as Unity3D addon): https://github.com/chromealex/Unity3d.UI.Windows Strong knowledge in Unity3D C#/UnityJS. Ability to write Cg/HLSL shaders. Worked with new uGUI system and write an additional components. Wrote an editor extensions. Driven professional with broad technical skill-set, very strong attention to detail and over 7 years of experience in front-end and web development and over 3 years of experience in unity3D C# (ios/android/wp). Known for ability to multitask and juggle multiple pressing projects simultaneously. Proven ability to comprehend requirements and translate information into web design. Excellent communication and troubleshooting skills with ability to adapt to new technologies in real-time environment. Solid experience in Unity3D. C#/unityjs - writing editor extensions, gameplay, finding solutions of any problems on mobile devices (such as memory leaking, gpu/cpu loading level). I know how to save the balance between GPU and CPU loading cycle. Like to profile and find solutions of hard problems. Was a technical evangelist in companies like Mind Meal Studios, AMT Games and i-Free. Take a part in conferences about Unity as a speaker. In the past solid experience in PHP 4/5, MySQL, PostgreSQL, HTML 4/5, XML, CSS, AJAX, JQUERY (JavaScript-prototypes and jQuery) Good understanding of SVN/GIT Hands-on PDO Deep understanding of objects and classes. Extensive experience working with php-cli Writing server scripts for processing images using imageMagick, gd and gd2, and scripts to control traffic - tc. Processing csv / xml, work with heavy-systems. Experience in developing highload projects (working with records in the database 10 million rows per second). I'm working with highload games now. Knowledge of programs: Xara X, Photoshop, 3D Max, Cinema 4D, Sony Vegas, Visual Studio 6/.NET. OS: Linux (debian, ubuntu), Windows, Mac OSX

Higher education

2011
University of technologies and design
IT and design, IT
2007
Electronic and technologies university
APU, IT

Languages

RussianNative


EnglishC2 — Proficiency


GermanA1 — Basic


Citizenship, travel time to work

Citizenship: Russia

Permission to work: Russia

Desired travel time to work: Doesn't matter